![]() ![]() Launched in 1989 as Hero’s Quest and subsequently re-launched in 1990 as Quest for Glory, the franchise’s debut was an innovative, genre-defining game in its generation, mega-mixing the studio’s established text parser adventure conventions with RPG features, bad puns, and a series of fake collectible Black Birds. Try the Dragon’s Breath! (Don’t try the Dragon’s Breath.) ![]() ![]() First stop – Spielburg, a rustic barony in the north of Gloriana once blessed by the archmage Erana, now cursed by Baba Yaga and an entourage of opportunistic goons, and home of the Aces and Eights Tavern. So, you want to be a hero? As a recent graduate of the Famous Adventurer’s Correspondence School’s How To Be a Hero multi-discipline diploma course and a for-reals hero-for-hire (pending some for-reals heroism), you’re totally ready for the big time. ![]() Remember… is a series of retrospectives, some from our magazine archives, and others from our more recent nostalgia dreams. ![]()
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