![]() For the former, you’ll have to bring two batches of horker stew to him and be at least a level 15, so he’ll be convinced you can hold your own in a fight, rather than just recruiting him via a quick chat. ![]() Without spoiling too much, some examples highlighted on the mod’s page include things you’ll have to do for the Redguard Warrior Gorr and spooky mage Dagri’Lon. ![]() ![]() The new sub-mod introduces some extra criteria to some of those followers, which means you’ll have to go the extra mile (or two) to get them to, well, follow you. Most recently he accepted a job to protect a caravan, but that job ended in an instant near the Twilight Sepulcher. He is an Altmer veteran of the Great War's Hammerfall campaign, and has foolishly sought out mercenary work in Cyrodiil and Skyrim. JaySerpa’s new ‘Interesting Follower Requirements’ mod puts a nifty new spin on a pre-existing creation called Interesting NPCs, which brings more than “250 fully-voiced NPCs, 25+ followers, 15+ marriage NPCs, and 50+ quests” to Skyrim. Nebarra comes with 1,500+ lines of fully voiced dialogue with several interactions with vanilla npcs. But, sometimes it’s fun to really earn a follower’s trust before they pledge themselves to you and your shouty cause. ![]() Stumbling across an old shack and adopting the loveliest doggo you meet there. Telling a jarl about a dragon you saw? Welcome aboard, Lydia. Skyrim is just full of folk willing to follow your Dragonborn into battle at the drop of a hat. ![]()
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